//
//  GameCharacter.m
//  GameProject
//
//  Created by Blair Trusler on 25/10/2011.
//  Copyright (c) 2011 Blair Trusler. All rights reserved.
//

#import "GameHeader.h"

@implementation GameCharacter
@synthesize characterState;
@synthesize charHealth;

-(void) dealloc{
    [super dealloc];
}

-(int)getWeaponDamage{
    return 0;
}



@end
